Autodesk Fusion 360 For Mac



Autodesk 360 fusion download

NOTE: The filepath above refers to the Autodesk.com installation of Fusion 360. If the Mac Apple Store version of Fusion 360 is being used, the personal posts folder is at the filepath below: Macintosh HDUsersMAC USERNAMELibraryContainerscom.autodesk.mas.fusion360DataAutodeskFusion 360 CAMPosts; MAC USERNAME refers to the individual. To get the installation log file for Fusion 360: Mac OS: Open a Finder window Note: While working through the instructions in this article, you will need to be able to access hidden files and folders. 8 hours ago  Can't install Fusion 360 Every time I try to run the installer, it says I already have it on my computer (Mac) and asks if I want to proceed. However, I'm sure I've already deleted all my files.

D MacDonaldOttawa, Canada

360
  • Nov8/15- Work in Progress. 96ci Harley Engine, Wanted to show some engine details. Hope you like it. Oct16/15- Added tank emblem, tail lights and seat. Now for the motor. Oct8/15- Added the rear brake, gas tank and console, hand grips and controls. Sept 27/15- A few images added: Front brake portrait :), chrome view, ... Sept 21/15- Added handle bar and finished up the lights Sept16/ 15- Swing arm added and more. More challenging than previous projects. Sept 09/15- Added the frame and rear fender. Sept 06/15- Details added. Just need to install the brake and this part will be done. Sept 04/15- Added more details to the front fender and wheel assembly. Sept 01/15- A sneak peek at my next project.
  • Aug19/2015- Added a lot of details, almost done. I hadn't touched Fusion for almost a year. Fusion has much improved over the year. Nice to be almost finished this project. Enjoy. June 22/2014- update :) June 24/2014 - update: added openings for passengers traveling with window seat tickets. June 28 2014- orthographic view. Using the pipe tool for relief. July 6/2014 - a few more details added.
  • I did this car the same way as before. did totally my own concept car except for the twin turbo chargers in the back, I did rip that from a Jaguar C-X75 thought they were cool. Have to imagine they are electric motors though because this is an electric car, so no exhaust pipes. The shapes on the body were mostly all found forms in reflections when I was rotating the TS body around in Keyshot. The back end was created from the reflection of a forest scene, and the front grill opening was a reflection of a recycling bin. The shapes of the two back windows, the line on the side of the car, the headlights, and the emblem were all based on shapes that reflected off the surface of the TS body. I took screen snapshots and used them to trace the sketches, projected the sketch onto the TS body, then projected those curves from the body back onto another sketch that is perpendicular to the car axis. Used that sketch to make the lights, and openings. I need a background image plane that doesn't move when I rotate the model space, so I can line up the model with the image.
  • For my second project I wanted to tackle T-splines. This is my first time modelling a car, hope you like it. Cheers,
  • Just trying out the spiral tool!...ok there's no spiral tool but that would be cool.
  • My first project to learn Fusion360.

Autodesk Fusion 360 Macbook Pro

Mac

Autodesk Fusion 360 Download Student

    See more >